Digital Foundry examines Crisis Core: Final Fantasy VII Switch, dynamic 720p docked and 504p handheld

Switch

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The latest video game the tech-focussed team at Digital Foundry have been examining is the recently released remaster/remake of Crisis Core: Final Fantasy VII Reunion. In this case we are looking at the Nintendo Switch version which runs at a relatively stable 30fps in both docked and handheld mode. When the game is played in docked mode the resolution flits between dynamic 540p -720p and in handheld mode the resolution is dynamic between 432p-720p, though it generally hovers around 504p. As you would expect, the Nintendo Switch version of Crisis Core: Final Fantasy VII Reunion has seen sacrifices in some areas to get the game running well on the system, but Switch owners should rest assured that it is a decent port from Square Enix.

  • Nintendo Switch version:
    • gamma is off compared to other systems
    • most features are retained
    • the expected pairing down is here
      • reduced foliage draw
      • lower res post processing
      • SSR is noisy
      • real time shadow maps have mixed removal of real time shadow maps in exterior settings
      • seems to use capsule shadows 
    • 576p-720p/30 in docked
    • 432p-720p/30 in handheld, usually 504p
    • has frame pacing issues
    • few drops below 30
    • no motion blur

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