Month: June 2023

Stray was first revealed by publisher Annapurna Interactive and developer Blue Twelve years ago, at the same event where the PlayStation 5 was revealed. It finally hit PlayStation 5 and PlayStation 4 last year alongside a PC release, and in two months, it’s finally coming to Xbox.  Stray will launch on Xbox Series X/S and
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Pokémon Go developer Niantic has announced a massive restructuring, where it will be closing its Los Angeles office, terminating over 200 employees, and scaling back development on a few titles as it narrows its focus towards supporting current titles while increasing its commitment to mixed and augmented reality development. In an email sent to staff by
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Annapurna Interactive have announced their first internally developed game at their publishing showcase this evening, and it’s an all-new Blade Runner game. Exciting! It’s called Blade Runner 2033: Labyrinth, and it’s set “squarely between” the original Blade Runner film and its more recent sequel, Blade Runner 2049, say Annapurna. The reveal trailer doesn’t give too
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Greetings everyone! I’m Jovan, Technical Artist at Ebb Software. The whole team here found joy in bringing you nightmarish experiences that will fully immerse you into somber tapestries. And today we’re excited to reveal that our first game, Scorn, will come to Playstation 5 later this year. Play Video Many of you here may be
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Activision Blizzard CEO Bobby Kotick has revealed some ambitious plans to bring Call of Duty to Nintendo consoles.  This came as part of the ongoing legal battle between Microsoft and the US Federal Trade Commission (FTC). Kotick, a somewhat controversial figure, gave testimony on the possibility of bringing Call of Duty to Nintendo consoles.  When
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Fight Forever: AEW reviewed by Jarrett Green on PlayStation 5. Also available on PlayStation 4, Xbox, and PC. “Unrealized potential” feels like the story of AEW: Fight Forever as a whole. So much of it feels like a very good start, going full gear with bouncy animations, the quick pace of the action, and fun
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We take a look at how The Legend of Zelda Breath of the Wild was made, and how the game’s music almost sounded completely different! Follow DYKG on: Twitter: http://bit.ly/2oOavs2 Instagram: http://bit.ly/2oO4jjA Facebook: http://bit.ly/2nIrFp9 Website: http://bit.ly/NpYDbD Voice Over by Remix Research/Writing by Dr. Lava Video Editing by TheCartoonGamer Sources/Further Reading: https://www.famitsu.com/news/201704/21130695.html 発売直後の『BotW』開発者インタビュー「プレイしているすべての人へ」(2017年5月号より) https://www.famitsu.com/news/201704/20130678.html?page=2 https://www.4gamer.net/games/341/G034168/20170901120/ https://megalodon.jp/2017-0905-1355-01/www.4gamer.net/games/341/G034168/20170901120/
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