Starfield Review

Reviews

Products You May Like

Starfield reviewed on PC and Xbox Series X by Dan Stapleton.
It’s never a great sign when someone recommends a game on the grounds that it gets good after more than a dozen hours, but that’s very much the kind of game Starfield is, and I do recommend it. There are a lot of forces working against it, and the combination of disjointed space travel, nonexistent maps, aggravating inventory management, and a slow rollout of essential abilities very nearly did it in. It was the joys piloting a custom spaceship into and out of all sorts of morally ambiguous situations in a rich sci-fi universe that eventually pulled it out of a nosedive. I’m glad that I powered through the early hours, because its interstellar mystery story pays off and, once the ball got rolling, combat on foot and in space gradually became good enough that its momentum carried me into New Game+ after I’d finished the main story after around 60 hours. Like Skryim and Fallout 4 before it, there’s still an immense amount of quality roleplaying quests and interesting NPCs out there, waiting to be stumbled across, and the pull to seek it out is strong.

Articles You May Like

Bandai Namco says it will release Tales of remasters “fairly consistently”
The RPS Advent Calendar 2024, December 15th
Official PS2 Emulator Quietly Improved by Sony
There’s a new Sonic Racing game in development
My game of the year is Elden Ring Shadow of the Erdtree because, yes, of course you’re are allowed to choose DLC

Leave a Reply

Your email address will not be published. Required fields are marked *