Feature: 10 Game Boy Deep Cuts That Aren’t On Nintendo Switch Online

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Game Boy and Games
Image: Gavin Lane / Nintendo Life

The Game Boy turns 35 years old today, and we’ve been running features over the past couple of days celebrating the handheld and its games.

Today, Nile digs up 10 lesser-known gems in the system’s remarkable library.


35 years ago, the Game Boy changed handheld gaming – not because it was powerful, but because it wasn’t. Premised on a philosophy of ‘lateral thinking with withered technology,’ the Game Boy eschewed the cutting-edge in a time long before smart devices were in our pockets, a gamble that paid off handsomely for Nintendo. We all know the story.

By now, too, we’ve surely all played Pokémon, Tetris, Link’s Awakening: the classics. Whether or not you grew up with the Game Boy, a fresh dive into the iconic monochrome machine’s deeper cuts can be both a way of discovering something new and appreciating what developers had managed to achieve within the humbling constraints of old.

If you needed a reason to fire up the ol’ DMG, we’ll give you ten. This list omits lauded titles like Avenging Spirit, Faceball 2000, Heiankyo Alien, Kid Dracula, QIX, and Quarth — which either appeared elsewhere as ports on past Nintendo home consoles or are available on Switch in some form — instead leaning into largely forgotten console exclusives. Without further ado…

The serially overlooked sequel to Balloon Fight is based on the mode from the NES original in which the screen auto-scrolls left as the player carefully navigates through aerial hazards while floating aloft holding two balloons. Balloon Kid offers a blend of flight and platforming by expanding on the simple gameplay of its processor with mechanics like releasing and re-inflating balloons. Fans of the ‘Balloon Trip Breeze’ minigame on Wii U’s Nintendo Land are in for a treat with this one. Though easy and on the shorter side, it’s still just as fun today.

Released way back in 1989 as HAL Laboratory’s first-ever Game Boy title, Revenge of the ‘Gator absolutely oozes charm. Our Damien McFerran described it as “one of the first portable titles to successfully capture the essence of a real pinball table,” and he’s spot on. The premise is simple: keep the ball in play and rank up points. Perhaps by virtue of this simplicity, it remains a joy to revisit with its top-notch physics, unique bonus areas, a multiplayer mode, and delightful alligator motif that never fails to make us smile.

Another HAL outing that pre-dates Kirby, Trax is a top-down shooter that puts the player in control of a cute tank that can be steered freely in all eight directions, but with a turret that rotates clockwise. That constraint adds a layer of strategy while dodging, manoeuvring, and lining up shots. Despite its brevity and low difficulty, the title boasts fluid controls and is brimming with character owing to its unique boss sprites and fights. Trax pushes the Game Boy to its technical limits and is a great little title to fire up to sate a handheld shump fix.

Originally envisioned as ‘Bound High’, a Virtual Boy-exclusive set in stereoscopic 3D that was cancelled when Nintendo pulled the plug on the doomed headset, developers Japan System Supply adapted the title’s robot protagonist, Chalvo, and its bounce-focused gameplay for an outing on the Game Boy, albeit as a 2D side-scrolling puzzle platformer. Though obscure and released only in Japan in 1997, Chalvo 55 creatively leverages block-pushing, exploration, and the unique traversal mechanic of curling into a perpetually bouncing ball to great effect.

Given its sheer quality, it’s a shame that Mercenary Force is as overlooked as it is. Released in 1990 by Meldac and steeped in the folklore of Edo Japan, this fast-paced horizontal auto-scrolling shooter puts you in control of a band of mercenaries, each with unique abilities. Attack formations can be changed dynamically to gain strategic advantage, with each warrior boasting a unique kamikaze move that can be unleashed prior to falling in battle. This is a true cult classic that will test your shump mettle while pushing the hardware to its limits.

Asmik Ace’s Catrap garnered praise and notoriety after its 2011 digital re-release on the 3DS Virtual Console. It is credited with being among the first-ever video games – if not the first – to utilize a time-rewind mechanic, which largely takes the frustration out of its brain-bending gameplay. Playing as a boy and girl tasked with solving 100 puzzle rooms to reverse a curse that turned them into anthropomorphic cats, the objective is to eliminate ghouls in hard-to-reach places by rock-pushing, wall-breaking, and ladder climbing. An absolute gem.

It’s a mystery why Mole Mania, as a first-party title associated with its legendary lead designer Shigeru Miyamoto, remains missing in action on Nintendo Switch Online. (Perhaps an HD remake is in the works?) This highly polished late-’90s puzzler is one of the library’s very best. You control an oafishly lovable mole who must burrow underground to navigate increasingly challenging maze-like levels to rescue his kidnapped family. Mole Mania boasts unique boss encounters, delightful pixel art, and screen after screen of well-crafted level design.

Though it never left Japan, Konami’s 1991 title Cave Noire is historically significant for being one of the earliest examples of a roguelike game on a handheld console, and it holds up respectably today. You take on bite-sized quests in four procedurally dungeons, each with a unique goal such as slaying monsters, collecting gold, or freeing fairies. Inventory management and grasping the game’s turn-based movement are key to overcoming later quests’ high difficulty. A fan translation has been available online for some time for those eager to dabble in this curio.

1990’s Bubble Ghost was based on an earlier Atari ST game, though it’s the Game Boy version that garnered notoriety for its charming sprite design and more precise controls. It revolves around momentum-based puzzling, with players controlling a friendly spectral entity who must delicately guide a bubble through rooms to an exit by blowing on it, all while avoiding obstacles like barbed wire, spikes, candles, and fans. Though patience and dexterity are a must, there’s a good reason why Bubble Ghost makes it onto many ‘hidden gems’ lists.

Saving what may be the best for last, Namco’s 1992 role-playing game Great Greed is a treasure. It boasts a self-aware, eccentric sense of humour that EarthBound fans will find joy in, and a fluid ‘hand-to-hand combat’ battle system that pegs attack and dodge to ‘A’ and ‘B’ respectively and casts spells assigned to each of the four directional buttons. This ingeniously fixes the pacing issues that can come with random turn-based battles, all with bizarre plot points, food-themed kingdoms and enemies, rockin’ music, and a radical anti-pollution message.


Game Boy Games
Image: Damien McFerran / Nintendo Life

Let us know below which of these you’ve played, and which ones catch your eye.

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