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Abebe Tinari, who is the director behind the charming Bayonetta Origins: Cereza and the Lost Demon, has posted on X to share insights on the technical development of the game and how it relates to Paper Mario: The Thousand-Year Door‘s final 30fps framerate. Mr. Tinari says that the team found it extremely difficult to get a steady 60fps on Bayonetta Origins: Cereza and the Lost Demon and worked hard to try to achieve it stating that he relates to Nintendo developers trying to accomplish the same thing with Paper Mario: The Thousand-Year Door’s. You can read his thoughts in the various X posts down below.
This article was originally published by Mynintendonews.com. Read the original article here.