Nintendo partner Paladin Studios closes after nearly two decades

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In a poignant announcement, Dutch indie developer Paladin Studios bid farewell after an impressive run spanning “almost 19 years.” The studio, known for its collaboration with gaming giant Nintendo on the Switch eShop hit Good Job! in 2020, cited financial challenges as the primary reason for its closure. Paladin Studios, once a bustling hub with a peak workforce of 55 individuals, collaborated with an array of esteemed partners, including Apple Arcade, Netflix, and Bandai Namco. Their contributions to renowned franchises like Cut The Rope, Tamagotchi, and the Katamari series earned them a solid reputation in the gaming sphere.

However, recent months witnessed a downturn in their fortunes, as securing new projects became increasingly difficult. Faced with the stark reality of potential insolvency, the studio made the difficult decision to cease operations, prioritizing the welfare of its employees by ensuring proper severance packages and maintaining a debt-free status. Despite the closure, Paladin Studios remains committed to providing technical support for its existing titles, offering reassurance to its dedicated player base.

The news of Paladin Studios’ closure comes amidst a challenging period for the gaming industry, with reports of layoffs and studio closures reverberating across the sector. The closure of smaller teams under Private Division, a subsidiary of Take-Two Interactive, earlier in the week further underscores the industry’s turbulent landscape. As the gaming community bids farewell to Paladin Studios, their legacy endures through the experiences they crafted, reminding us of the inherent volatility of the creative landscape and the resilience required to navigate its uncertainties.

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