SEGA explains why they chose Switch for Super Monkey Ball: Banana Rumble

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Japanese gaming magazine Weekly Famitsu managed to have a chat with Super Monkey Ball: Banana Rumble producer Nobuhiro Suzuki. Mr. Suzuki was asked a range of questions including why SEGA decided to make Super Monkey Ball: Banana Rumble a Nintendo Switch exclusive. He replied by saying that the last game in the beloved Super Monkey Ball series sold the most amount of units on the Nintendo Switch and that development was speeded up by narrowing down the hardware. However, Mr. Suzuki wouldn’t rule out Super Monkey Ball: Banana Rumble coming to other platforms in the future.

Why they opted to make Super Monkey Ball: Banana Rumble Switch exclusive:

“Our number one reason was to deliver stable quality online play for 16 players, which was the selling point this time. By narrowing down the hardware, I think we could adjust the level of enjoyment for players.

The reason we chose Switch and not another console was simple. Of customers who bought the last game, the Switch was the most common. If there is demand from customers then I think we will consider expanding to other platforms in the future, so please support Super Monkey Ball Banana Rumble.”

The connection between Super Monkey Ball and Nintendo:

“It is a little hard to describe but, I would say it is not very SEGA -like, it is a title that matches the Nintendo hardware… I think. In the past, it was also released as a Nintendo hardware launch title, so among customers, it seems there is quite a lot that think the series is more like a Nintendo title.”

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