PC

Pragmata may be the most mysterious title in Capcom’s upcoming portfolio of games, and it’s going to stay that way for the foreseeable future. A brief update during the Capcom Showcase confirmed the game’s release was slipping out of 2023 and into the unknown. [embedded content] The video shows the enigmatic, glowy-eyed little girl (apparently named
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Vampire Survivors just can’t seem to die, but it’s unclear whether that’s due to its attentive development team or the immortal nature of vampires. Whatever the case, developer Poncle put out a new trailer during the PC Gaming show, confirming a 1.5 update would be coming to the game tomorrow, June 12. You can see
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Welcome to our PC Gaming Show liveblog, where we’ll be bringing you some extremely live coverage of PC Gamer’s contribution to the current NotE3/Summer Game Fest proceedings. If it’s anything like last year’s, the 2023 PC Gaming Show will be a breathless barrage of PC-focused game announcements, reveals, and trailers – and myself and Liam
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After years wallowing in purgatory, 2011’s Shadow of the Damned is getting another shot in the limelight via a remaster. On top of that, developer Grasshopper Manufacture is holding its own E3-style presentation next week. Shadows of the Damned was the product of a collaboration between Grasshopper’s Goichi Suda (AKA Suda51), who wrote the game, and Resident
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Double Fine’s annual Day of the Devs events and live streams have become an impressive source of unique indie titles. This year’s Summer Games Fest-adjacent live stream was no exception with updates on titles we’re already excited about (like Hyper Light Breaker), new game announcements from developers with impressive resumes (like Beastieball), and completely new
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Following on from the lovely space highjinks of Citizen Sleeper, Katharine has unwisely allowed me to take the wheel on this month’s RPS Game Club, and thus I am steering this baby right into fiendish puzzle town. Next stop: The Tartarus Key! It’s only recently come out, so we’re fresh to death this time –
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For my money, one of the most interesting aspects of a game’s creation is the composition and orchestration of its music. With Final Fantasy, that’s doubly the case because for me, and I imagine for so many others, its soundtrack is one of its best parts. Be it lo-fi channels, new arrangements, compilations, piano versions,
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