Xbox One

Introducing Compact Mode  We are excited to announce that Compact Mode is now available in Game Bar for Xbox Insiders. Compact Mode is a new experience that simplifies Game Bar, making it more intuitive and easier to navigate on small screens, Windows handhelds, and when playing with a controller. To use this feature, open Game
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From all of us at Capcom, we hope you have been enjoying Kunitsu-Gami: Path of the Goddess, a unique experience that combines signature Capcom action with thought-provoking strategy, all set in a rich world with striking character, monster, and environment designs.  We’re happy to share that Kunitsu-Gami: Path of the Goddess has reached 500,000 total
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Summary Explore games curated by Indigenous communities. Learn more about Sienna Gonzales’ inspiration behind the Xbox logo redesign for International Day of the World’s Indigenous Peoples. Discover how Xbox is bringing Indigenous storytelling into the digital age, transforming traditional narratives through gaming. Indigenous cultures form a global mosaic, unified by the common thread of storytelling; the
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I have to admit, when I heard that there was yet another Soulslike game due to appear on the Xbox, I was somewhat cynical. The phrase “another day, another Soulslike” may have even crossed my mind… After all, with Elden Ring’s Shadow of the Erdtree currently ruling the roost, do we really need another? It
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You can now dive into Postrevolutionary Mexico City with Xbox. Mexico, 1921: A Deep Slumber’s Demo, a historical adventure where you’ll play as Juan Aguirre, a journalist through Mexican post revolution, is now available on Xbox. Grab your camera, notebook and the best nosey instinct you’ve got and dive into a political adventure that will
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We’ve played our fair share of action adventure games, many set on Earth, some zapping across the galaxy, but never one set entirely on a single alien planet. So, we were excited to play Creatures of Ava, a game that promises to be a different take on the classic genre, not only with its location
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When you sit down to play a vertical scrolling shoot ’em up, you can usually expect a frantic affair with bullets being sprayed excessively at anything that moves – be it aliens, spaceships, or army aircrafts. The developers behind Retaliate, Romans I XVI Gaming, don’t want to stick to such a rigid concept however, in
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It’s rare to see a new idea nailed on the first try, but 2015’s SteamWorld Heist very much managed it. In an age where squad-based tactical games like XCOM were hugely popular, Heist asked a bold design question – how do you do that, but in 2D? The result was an experiment gone very, very
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