I’ve been fumbling for a grasp on Bokeh’s skull-splitting horror game Slitterhead since I first heard the words “brought to you by Keiichiro Toyama, former designer of Silent Hill, Siren and Gravity Rush”. Thanks to a new interview, I now have a proper description of the relationship between protagonist and antagonist. Friends, Romans and countrymen:
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BioWare has played up the importance of Dragon Age: The Veilguard’s companions, leaving many fans wondering what makes these NPC party members so special. However, Creative Director John Epler explained what makes the new characters different. What makes Dragon Age: The Veilguard’s companions different? “Dragon Age has always been about characters,” said Epler, “but to
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The rhetoric around EA Sports football games is, ironically, the same year after year. People who don’t really get it wonder why the seemingly minor modifications couldn’t have been added in an update, while die-hards, importing their tribalistic fan culture from real-life football perhaps, agonise over each new face and feature. I am definitely one
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Nearly 35 years ago, Nintendo of America held the very first Nintendo World Championships; a nationwide competition where contestants would aim for the highest cumulative score possible in three NES games (Super Mario Bros., Rad Racer, and Tetris) within a set timeframe. There have been two resurrections of the event since, one in 2015 and
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