From Eastasiasoft, purveyors of little games with easy achievements, comes a game that is not only relatively lengthy, but actually makes you work for the achievements that are up for grabs! I know, shocking, right? The game in question is Flightpath: Adventures in Venaris, billed as a story based shooter, which is in itself another
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Update: We’ve updated this list and given it a spring clean. Along with that, we’ve also added two newer releases to the pack: Botany Manor and Snufkin: Melody of Moominvalley. Enjoy! What exactly makes a game cozy? Is it the player’s state of mind while playing? Is it an adherence to specific aesthetics or messages?
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