Insomniac Games‘ senior creative director Bryan Intihar has said that things have been “better” at the studio since it joined Sony’s PlayStation family. Insomniac had a history of working with PlayStation before being acquired in 2019, with former Sony executive Shawn Layden calling the acquisition one of his “greatest” achievements. Insomniac Games was happy to
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no hard feelings film review No Hard Feelings had us nostalgic for a very specific point in movie history. We’re talking about the five years from 1999 to 2004, starting with American Pie and ending around the release of The Girl Next Door. Inbetween, you had Sex Drive, Road Trip, Harold + Kumar and Dude
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Games have, over their history, often sought to become interactive movies or cartoons. There is the general decades-long race towards realism in Triple-A games running on higher and higher-specced hardware, the labour-intensive, hand-drawn aesthetic of many indie games like Cuphead or Hoa and, of course, that art form traditionally maligned but subject of a recent
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Party Animals reviewed on PC by Charlie Wacholz. Also available on Xbox Series X/S. With smooth online multiplayer, a handful of mostly distinct maps, and downright adorable characters, Party Animals delivers a fun party game that brings cuddly, chaotic fun where it counts the most. The intentionally wobbly controls take a moment to get used
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In 2020 there was a game that released to some middling reviews. But it was a game that managed to gain a loyal fan base nonetheless. That game was Daymare: 1998.  Originally put together as a possible fan remake of Resident Evil 2 (before the actual one) it then turned into a game that was
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