Reviewed by Tristan Ogilvie on PC. Also available on PlayStation and Xbox. “Madison is a mostly thrilling trek through darkness, packed with challenging puzzles to solve and plenty of disturbing secrets to uncover. Its clever use of the camera’s flash and eerie audio design combined for plenty of anxious moments, so it’s especially deflating that
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This site may earn affiliate commissions from the links on this page. Terms of use. (Photo: Tamara Bitter/Unsplash)Sony is introducing a new loyalty program that rewards PlayStation users for everything from purchases to gameplay. The program is called PlayStation Stars, and it’ll be completely free to join, according to an announcement from Thursday. When PlayStation
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Like salted caramel, cockapoos and photographing food, escape rooms didn’t seem to exist ten years ago. But now they’re everywhere, popping up in empty real estate, offering you the chance to steal Cleopatra’s necklace or defuse a bomb in the dark. But while they’re almost matching Starbucks for high street ubiquity, we absolutely love them.
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Audio player loading… NASA is first and foremost a pioneering cosmic photographer and aerospace researcher, but it’s also a Bethesda fan. At least, it would appear that way after a brief interaction between the American space agency and the official Starfield account on Twitter.  Professional astronomers and casual lovers of impressive cosmic imagery were collectively
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A new developer diary has revealed that the new Skate title, which has been officially dubbed simply “Skate.” (period included), will be a free-to-play game. A lengthy update video divulged a number of details, including an idea of how monetization will look and why developer Full Circle chose to go the FTP route.  Full Circle creative
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Last week, we asked you to share epics moments and artististic angles from your favorite  indie games using #PSshare #PSBlog. Here are this week’s highlights:  JRPyznar shares a look at the unique art style of Lost In Random. justinphotomode fires of an arrow in Kena: Bridge of Spirits. RykerStride shares a glimpse at the Summit
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Former EA CEO and currently Unity boss John Riccitiello has sparked criticism by opining that developers who don’t integrate microtransactions and monetization strategies into their game development process early on are f****** idiots. Riccitiello made his controversial remarks during an interview with PocketGamer.biz, which attracted criticism from game developers and the gaming community alike, prompting Riccitiello to defend
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